I have yet to see a game tell a narrative based around the corrupting influence of centralized governments and religious dogma alongside boss designs that look like Victorian-era chandeliers. No game combines real-time combat with an endless onslaught of linear corridors as part of an epic journey. There is no game other than Final Fantasy XIII that attempts to merge tales of Norse Mythology with Hot Wheels-like Michael Bay Transformers. No game has all of the pieces and parts that Final Fantasy XIII has in a single package. It has been THREE YEARS since I last touched the game, and I still can recite specific boss battles, character moments, and mechanics as if I played it yesterday. Yet, Final Fantasy XIII is a game I still think about to this day. Overall, I think Final Fantasy XIII is a lousy, miserable time when it is all said and done. Finally, its pacing issues are among the worst I have ever seen in a big-budgeted video game. The mechanics are all over the place even if you enjoy the combo system or its rhythm-based combat, the Crystarium is boring as fuck. Less than half of its ensemble cast "works" with its decision to go with Lightning as its protagonist, a highly questionable one. The plot in that game is incomprehensible, and it has entire story threads left lying in abandon unresolved forever. Those were heady days indeed, and with 20/20 hindsight bias in my favor, I stand by everything I said in the final episode of my retrospective of Final Fantasy XIII. At one point, I even went as far as to suggest Final Fantasy XIII "killed" the franchise. Part 1: Final Fantasy XIII, In Hindsight Well, here we go again!Īs many of you know, I am not a fan of Final Fantasy XIII.
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